There's something really interesting here that I really like and this one got my imagination going. This sort of style of very intentional, Souls-y platforming is an interesting concept (even the jump - I was super frustrated at first but then I think I figured it out - stand still and you jump 2 block heights, if you're moving while you jump it's lower?). The art and sound are cool and fit the vibe and the level design is pretty good if, at times, intentionally cruel. Most importantly it was memorable and I understood what you were going for (I think), great job.