Ah yes! The proud- second to last score :D
After playing this I wonder if you happen play the Battlestar Galactica board game. The gameplay loop, with waiting for a jump while fending off the attacks of Cylons (I mean, not Cylons- your guys), seemed familiar. The main gripe I had with this game came from this. It feels like the enemy always focused on the civilian ships first. I'd prefer if they went for the warships first (or at least the closest target). That way you could use them as shields for the civvies. Also- the heavy ship's shots were so slow it was pretty damn useless. I guess it would be more effective in the last wave, but then I was broke from the fleet upkeep, and couldn't afford it (then again, I managed to save a bit over 100 guys, so my tactics input might be not something you should listen to a lot).
The graphics were nice. I rarely praise someones menus, and font choice, but seriously- that was some nicely animated menus, with a good font!
The sound was good, but there was a bug, where the shot sound cut out, when there was a lot of action.
Use of theme. Straightforward, but on point.
One of the ideas our team had for this jam was also a game about a fleet of survivors- the difference was that each of the ships would house a different group that provided different bonuses. Then we went for a simpler game, knowing we had less time than usual :)
Over all- really enjoyable game. The only real downside is that now I want to rewatch Battlestar again :)