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(+1)

This game is just straight vibes! 

Similar to another entry on here but I prefer this design over that one. (Other one is good also)

Lots of choice to make fun sounds  and full freedom on placement/timing.

Only issue i found was the sounds started to cut out as if too many was being played at one time.

Art is fine for a jam game but i imagine a full release would have and interesting look to it.

A little info about controls on screen would of been nice but you do have it on the page so win win.

Great work on the game in 9h 💚

(+1)

Excellent feedback thankyou. This confirms what I will work on next: a better audio manager for the game. That was my personal biggest annoyance that and the confusing UI/UX (maybe more mario maker type style UI/UX and drag and drop). 

Glad you liked it. I am biased towards mine vs the other as well but I greatly respect what they did.  I thought that other musical toy entry was great because it had clear simple UI/UX and a cohesive look and feel and player experience. I could totally understand others liking it more. Plus they did it a third the time! respect.  That being said I am stoked you like mine more and got what it was about - creative control and expression but in a different way ( with ball physics)

 

Thanks again for the constructive criticism.