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I love the outline / cell shaded kindof look! And the idea of having to steal stuff to pass an exam was super creative!

Things I liked:

  • Outline shader / artstyle
  • I like the short length of the game (I think 2 minutes is a good challenge)
  • Stealth mechanic
  • Slowdown debuff from the ill student

Some suggestions:

  • Would be nice to have a fullscreen button (you can use itch's in built one if you like)
  • Mouse capture was a little fiddly to get working: maybe just force the mouse to be captured when the player clicks the start button / clicks on the screen
  • Controller support