I love the outline / cell shaded kindof look! And the idea of having to steal stuff to pass an exam was super creative!
Things I liked:
- Outline shader / artstyle
- I like the short length of the game (I think 2 minutes is a good challenge)
- Stealth mechanic
- Slowdown debuff from the ill student
Some suggestions:
- Would be nice to have a fullscreen button (you can use itch's in built one if you like)
- Mouse capture was a little fiddly to get working: maybe just force the mouse to be captured when the player clicks the start button / clicks on the screen
- Controller support