Choppy is so cute! Here's some feedback from my first playtest:
- In the first screen, it would be nice to have a "press ... to start". Maybe it's obvious in a GB but not in the computer.
- It would be nice to be able to skip the intro for people who are replaying the game.
- After getting the flashlight, I activated it in the inventory but was unable to use it. Then I saved the game, and when coming back to the game, the "Game Saved" dialog box never left, so I was unable to do anything else after that.
- It can be pretty hard to understand what is clickable or not. Some of the clickable places (like to change rooms) seem pretty random and inconsistent. Either having consistent click placements or having a visual indicator of where is clickable would improve the experience, in my opinion.
Good luck with the rest of the development!