Hi! I'm struggling with the code to make the bigger assets fit near walls in a front/top down view, does that make sense?
Mimiki Café
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Thank you very much!! For the kick hitbox, try to pay attention to the yellow outline on the gift, which only appears when you can kick it 👀 and we do know the kicking feels a bit inconsistent at times, but it helps if you know that kicking from the left side of the player sends it forward, and kicking with the right side of the player sends it upwards (not forward). Hope this can help you play with less struggles!!
What an awesome game!! I thought it was fun at first, but when I realized what each power up does and then noticed the mini map, that became a lot more fun! It's very replayable too. Really fun entry for this game jam, congrats!!
If you do continue this game later, I'd suggest making the minimap a bit more noticeable, and maybe this is just me, but it bugs me a bit that the ball falls right in place on a high incline xD I understand it's better for the gameplay but my brain finds it weird to see the physics happen like that.
Peak banger game, my fav so far! The art looks amazing, the soundtrack matches the vibe perfectly and the gameplay is really fun and smooth.
One fun feature would be if the enemy could throw the ball at your own goal so you had to avoid that happening. Also a small thing to fix is that the sound settings get cut off and I couldn't find a way to make it visible (sent a screenshot in discord server).
But really, I'd probably put this online as a mobile game, it's really catchy! Really well done! :)
This was such a nice game! I loved the silly animations lol, the power ups were useful except for the whistle. I kinda wish you had used the music from the main menu in the game as well to give it a catchier vibe but it was still fun to play! The thumbnail is so pretty, it's what made me want to try the game next haha well done!
The first level was fun, I liked the way you used the theme, but I was very confused in the second level, it could help if it was easier to understand visually that you can kick the ball there. The third level wthelly is that creature omg lmao but it's a nice concept overall and fun to play!
Also the "jumpscare" when you lose lmao thats so silly when the rest of the game looks cute.



