I mean it's hard to know what to say... you did it. You made the happy mushroom-eating game and nothing is wasted. If you'll allow me – the mushroom-quaffing game. The door opening sound maybe didn't need to go that hard, is my only criticism.
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Successful or Incomplete?
Success
Did development of the game take place during the 7DRL Challenge week?
Yes
Is your game a roguelike?
Yes
Turn-based
Yes
Meta-Progression
No
Roguelike Elements
Procedural tile-based dungeon, randomized plant growth, randomized mushroom effects, identification via use
Screenshots
Yes





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