Notes from gameplay:
- Fun music! Makes me excited to dive in and splash around
- Wonderful writing on the dialogue. You capture the voice well and I can hear a kiwi accent as I read it!
- Maybe give the "intro" guide a fun name so they feel like a proper character
- If you expand this out, consider integrating the instruction into gameplay, so the player gets right to the action
- Click confirmation for next dialogue line would be nice for slower readers, as well as an option to click to make all dialogue appear for faster readers
- Art style looks good so far, I love how bright the dive suit is
- Hehe the jump animation on land is very fun
- The walk animation is WONDERFUL, I love the waddling with the bulky fins!
- The dive (C) is very subtle and feels more like "swim downwards" versus diving
- Fun art style - I'm impressed at how much of a world you managed to create in our short time frame!
- The environmental details get blurry at the further edges of the screen, intentional? I'm guessing it may be intended to reflect the distortion of goggles, since I also notice a reflection of my character. If so, impressive and clever detail, but the execution could be tightened up as the blurriness is a bit fiddly on the eyes
- Nice detail having the icon for when I'm in range to interact with the fish
- I love the educational details and Māori words for the fish
- Might be easier to read the text if the character bobs in place during a fish scan, the moving flippers are a bit distracting
- Looks like macrons are missing from words? Might have been stripped by unity, I know engines can be weird about special characters
- Again, great job with all the research and educational facts. I love how the fish models reflect how the fish look in real life, and I love learning all these facts. It's like a trip to the aquarium!
- A sprint button would be nice, there's a lot of ocean to swim through!
- I love the little worldbuilding detail about voting through an app on a ministry plan
- Ah, looks like I can't interact with a fish school again after I've catalogued it. I think that's the right design choice, but perhaps give a bit of feedback for the player to make that clear, eg "You've already scanned this school!" or something
- Lol, I am enjoying the dialogue so much. The intro guy definitely needs a name because you've made him such a fun character!
This was a great effort, and I'm impressed at the giant free-roam level your team built in such a short time! I live in Australia and it was fun to see some of the fish I know, like hoki. The art was vibrant, the music was fun and the dialog was great. Great educational details and heaps of personality. Awesome job!