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Uh idk what happening but you can try playinh again? Thanks for all the feedback!

(1 edit)

Alright, I went to give it another go and saw you had a desktop build so I went for that and it worked.

So for feedback more relevant for the gameplay, now that I can hear/see the next wave thing, I think similar to the death scream that should be a bit quieter. 

The actual gameplay is fun but I think it should probably have you fail your run after X amount of humans die, it could be like when 20% alive, get shocked or something instead of every single human, because I kinda was unable to lose due to that. After wave 15 I wanted to get upgrades so I tried to lose on purpose, and I was simply incapable of killing the humans quick enough before the next wave. I got to wave 19 and just quit to the menu cause I couldn't lose fast enough, which loses your progress :(

Another suggestion I would have is to maybe scale the difficulty a bit quicker because the first couple waves seemed really easy, but that's more of a personal preference so I can understand if that wouldn't be something you would want to change. Lastly, maybe a little bit of a safety radius around the player from enemy spawning, because sometimes they would just spawn in my exact spot and die immediately, so if the enemies couldn't spawn within a certain radius of the player that could be avoided. 

Overall a fun game that has a lot of charm to it!