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(+1)

Player's view are limited, so it's sometimes hard to spot security guards in the distance—especially when they're not facing the player. The art is insane.
Good job!

True, it was meant to be difficult and it came out a little unfair.. you can predict the guards' movement listening to the footsteps and through the door with the lights feedback tho! Thanks for playing <3

Matteo (sound/game design)