I liked the artwork and how it was integrated with the abilities. The text box with all the battle events etc was a nice thing to have given there weren't animations and polish for everything, which is understandable.
Maybe I got lucky but it felt like the balance was way off, I basically just pressed attack and won, I did steal 1 ability (colony) but I dunno what it did. I feel the binary decision to steal or attack is maybe a bit too limited, but an interesting experiment nonetheless.