Took me a while to understand what each potion did, and even now after getting to the end I'm not entirely sure. At some points I think I've worked it out, then a potion does something I didn't expect. Could just be that I'm too dumb but it ended up being half and half between genuinely working out the solutions and trial and error. Presentation is very good, the models really pop and are very expressive.
Viewing post in Topped by the Mistress of Mushroom Metamorphosis jam comments
You're not too dumb, it IS vague like that. Even I didn't know the solutions and had to trial and error it 😅 In fact, I wrote down the solutions once I figured them out and put them on the game page so people could cheat if they want to. There really are lots of different ways to solve them.
For real, my brain had blanked at some point in development, like, "How did I just make a puzzle game, meticulously code it so that a solution is always possible, but I don't even know how to solve it!?"