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I see so i could probably try to find the data and move it to a better computer but possibly not. anyway thank you so much for trying to find a way to make the game run faster

It’s my pleasure - I just want to make sure the game runs ok and people can adventure to the ends of the world for 400 hours if they want, and not run into any bugs or lag. I’m working on a save file cleaning routine to help solve the issue with lag on existing saves. Tl;dr it’s likely due to no cap on NPC tracking after discovering new areas. People who played for a while end up with insane amounts of computation per turn as the game was tracking too many NPC lives