Beautiful art, game looks very professional.
Interestingly I played two games in a row in this jam that were exactly this sort of heist management sort of game, what are the odds.
I do like how your game is this very fast paced time puzzle, although I think towards the end I was just rapid clicking everything because money wasn't ever really an issue, it's mostly about managing notoriety. Sometimes it felt like it took a really long time before a mission to heal notoriety would come up so I kinda had to just sit and wait for some stretches of time.
Nice work.