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45335 point 111 souls saved with 10 missed! I feel like it's a good score :)

I gotta say- when I played your early prototype I thought- this needs some polish. And then you gave it some polish! I like the difficulty balance- it feels like with enough effort you really could save everyone, but if that's the case it's not easy! The combo system was also a really nice touch!

Graphics looks nice! I feel like they have more character than in the prototype (I also am starting to suspect that others can't compare to the prototype :))

Audio is good, music fits the atmosphere, and the sound effect indicating success is crisp.

The take on the theme is straightforward, but the gameplay fits it well.

Over all- this is a great example, on how to make a simple jam game, that's also polished, intense, and fun! Keep up the good work!

Thx! I had to really grind after I got all the feedback from everyone lol. Also thx for the early feedback you gave :)