45335 point 111 souls saved with 10 missed! I feel like it's a good score :)
I gotta say- when I played your early prototype I thought- this needs some polish. And then you gave it some polish! I like the difficulty balance- it feels like with enough effort you really could save everyone, but if that's the case it's not easy! The combo system was also a really nice touch!
Graphics looks nice! I feel like they have more character than in the prototype (I also am starting to suspect that others can't compare to the prototype :))
Audio is good, music fits the atmosphere, and the sound effect indicating success is crisp.
The take on the theme is straightforward, but the gameplay fits it well.
Over all- this is a great example, on how to make a simple jam game, that's also polished, intense, and fun! Keep up the good work!