some expedition feedback for polishing:
1) parrot autotargetting often gets screwed up. the parrot will regularly fly to a group of enemies that are within the circle, kill one, fly back to me, then fly back to the same group to kill the rest. this is only inefficient until world3 where with ranged damage it can cause the parrot to throw what would otherwise be a winnable fight.
2) the autotarget circle is inaccurate. especially at corners, enemies that are well within the circle are sometimes treated as if they are not.
3) click-to-move is fiddly. i never land where i actually click but in a randomly(?) chosen position diagonal from where i clicked. this can make it a little frustrating putting the autotarget circle exactly where i want.