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Fun’s maybe not the right word for such a somber theme but I really enjoyed playing this game. The theming is very on point and the music fits really well. I liked the puzzle of trying to pick which patients to treat when based on OP time and timer. I guess gold too, but I’m not quite sure what gold does.

My only UX feedback is that when a new patient arrives it sometimes re-ordered the other patients which was frustrating when clicking fast matter. Maybe they could slot into locations and stay there rather than collapsing up.

I liked watching the feed of outcomes after each deployment, it added a bunch of depth.