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(+1)

Neat game, interesting core loop.

Clicking the jump points felt like my inputs were dropped sometimes. Unsure if it's a time window thing (I had already died) or a hitbox precision thing. I think that given how short the window of opportunity is, a more generous hitbox (or larger window) would be nice since a lot of that time is spent waiting for the camera to move into place. The camera felt way too slow in general.

The "tutorial" mode didn't actually explain to do at all, what was its purpose?