Thats undertale to the core, specifically the flowey fight - the mix of pixel art and realistic imagery. Really cool entry
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Fear Response's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #3 | 3.778 | 3.778 |
| Use of prerequisite | #7 | 3.593 | 3.593 |
| Overall | #8 | 3.531 | 3.531 |
| Controls | #11 | 3.556 | 3.556 |
| Presentation | #15 | 3.667 | 3.667 |
| Concept | #18 | 3.222 | 3.222 |
| Use of theme | #24 | 3.370 | 3.370 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
MiniScript
Wasn't made with MiniScript
Bezi
Wasn't made with the help of Bezi
GameMaker
Wasn't made with GameMaker
Comments
Great game. The difficulty scaling was really well done. It felt slightly challenging at all times with a sensible ramp-up.
Great one. I think the different attacks, especially area claw and fangs are great at avoiding staying in an optimized part of the screen.
Not usually a fan of the dodger esq games but this was super fun, my best score a was 1min and 3seconds but this was amazing and such a good way of demonstrating fear and attempting to overcome it but actually running right into the hand attempting to grab the heart. Awesome stuff!
Really nice! I’m terrible at those dodge minigames in pretty much every game, but this was still really fun. The controls feel great, and the glitch effects are a really nice touch. Well done!
Personally, I really love dodge games and this one is not an exception! The only thing here that I'm not really about are those near-instant huge areaclaw (if I get it right) attacks - for me they feel much like 50/50 guess. Otherwise game feels very smoth and responsive! I also liked the artstile and player glitches when death is near ^^
Fun gameplay, but during the most stressful moments, I even start hitting the wrong control keys by mistake.






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