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The illusion of choice is infuriating, but I suppose that's the point. I like the snow, and how in changes direction based on where you look.

I wish there was more on the actual mechanic parts, so it actually feels like you're gathering resources. The first playthrough I was under the impression I only had the cover, and was still searching for the rest.

It could also benefit from having a purpose in going to other areas, otherwise the increasingly growing list of areas we can visit don't matter, because they don't do anything.

Thanks for playing and leaving your thoughts!

I’m not sure if you’re talking about the illusion of choice on most dialog lines, but I took a note anyway. I think I overdid it and at least you should get some dialog for your wasted stats :)

Note also taken about the collecting aspect, and the uniqueness of each house. I think it should feel like you’re accumulating something as you complete quests, and accomplishing new things to do once you find new places.