Thank you! I appreciate that.
Yeah I actually wanted to have more gameplay too. Originally I was going to have this be in a 3D scene so I could mess with the player more. But since I'm still new to Godot, I just could not figure it out lol and I ended up just going the 2D route. Which I got stumped on how I could mess with the player enough, I wanted it to be more psychological then just simple "Jumpscare, Loud sound" scary. But I eventually was like ehh this is boring (hence that one scene lol). Also 3 (minus one day I lost trying to figure out the 3D idea) days to make all the assets, music, think of gameplay/story, is stressful. I was rushin' lol.
I am glad you enjoyed it tho!
