I'm glad you enjoyed it! ^_^
For the animated cover I took footage of the 3D scene I made and made it a gif and then uploaded it as the cover image for the project

Thank you! I appreciate that.
Yeah I actually wanted to have more gameplay too. Originally I was going to have this be in a 3D scene so I could mess with the player more. But since I'm still new to Godot, I just could not figure it out lol and I ended up just going the 2D route. Which I got stumped on how I could mess with the player enough, I wanted it to be more psychological then just simple "Jumpscare, Loud sound" scary. But I eventually was like ehh this is boring (hence that one scene lol). Also 3 (minus one day I lost trying to figure out the 3D idea) days to make all the assets, music, think of gameplay/story, is stressful. I was rushin' lol.
I am glad you enjoyed it tho!

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This game was published on the 1st of October and the jam started on the 21st. Don’t get me wrong I think the game is cool, just broke a jam rule tho which I guess don’t matter since the host doesn’t care. Even had my comment deleted for calling this out before.
It's stuff like this that I always hope to find or see when I open up itch.io. I love the aesthetic of this in every sense, the CD album art, the screenshots of the CRT, the surreal dream-like music and exploration of the game.The vibe was awesome. I was feeling sad before this, I feel a little better now after playing. Thank you.
Thanks for the feedback! ^_^ Yeah it definitely can be loopy without a counter melody lol and with the mix it could've sounded better if I didn't use an soundfont of an older pokemon game (also depends on how well the person ripped the sounds from the game too for the soundfont for sound quality of the instruments) but I do agree!
Thanks for the feedback! ^_^ Yeah you can blame the soundfont for the muddy kick drum with the crackling, I used the same exact soundfont of the game the song I imitated the style of is from and the game is an older pokemon game so it's not going to have the cleanest sound in the world lol I also purposely made the bass overpowering because that's how the bass in the imitated song is too because the bass acted pretty much as the main melody in the imitated song with the chords acting as a background compliment that comes together as one, so I just imitated the style and did the same even though I feel like my bass line doesn't have much of a melody to it like the imitated song does.
Listen, this is why I hate giving "any" kind of "advice" of how to improve someones song, because i think any song someone makes is an expression of themsleves, which makes it unique, but I think what I said offended you enough to go and accuse my song of breaking the rules for some reason. I'm sorry for offending you, my song is an original and I don't think I'm going to giving constructive critism to anyone else who submits a song because dang, I don't want to be a villian ;O;
I like the vibe of this song, gives me this like "exploration" vibe and conquering new areas. My critique is probably the balance of the sound, I feel like the main lead and bassoon? in the background are a bit too loud for the marimba chord progression in the background. Also the marimba too feels out of place with the other instruments, it's like the song is battling between trying to be a coastal beach vibe with the marimba's but also a fanfare with the main lead and bassoon melody. I think if you switched the marimba's with a different instrument and also sped up the marimba chord progression too with the new instrument it would fit the main vibe more. I'm terrible at construction critisim so hopefully that helps lol.
Thanks for the feedback ^_^ Yeah in the song I was trying to imitate “WiFi Connection” it doesn’t have much variation either or as long which is probably why it came out like this since that’s what I was ear listening to like hearing what instruments they used and how long each segment was. I tried to find some other instrument to accompany it too but the soundfont just didn’t have anything that sounded good with it for me lol.
I definitely feel what you about keeping the scope managable especially for a solo dev, usually I like to do everything myself as well. But I've started coming to a realization that maybe I need to branch out more haha.
Portfolio wise, here's 2 videos of projects with music I've done. I also have game ideas (especially the pain prototype one I definitely want to finish that someday):
And of course thank you for your cool game and storytelling!
I really loved this, especially the ending. The atmosphere was immersive and great. I wish it had more moments with dahlia to make the player feel more connected to her but I know that's a lot to do dev wise. Thanks for making this cool game. Would love to be a composer for any future project you have. Cheers!
I don't usually put myself out there since I tend to usually work alone, but I figured it would be good to try to work with others for once lol. I can make ambient silent hill typic music and horror like music just give me the vibe you are looking for and I'm sure I can do it.
Here's an example of some ambient work I've made on a project I was doing that I never finished:
Hi, so I took on a big challenge for this game jam which was to make my first 3D game even though I'm still new to Blender and even newer to the 3D side of Godot. And after 5 days I realized making all the models from scratch, even learning how to animate a character walking in blender is so much more time consuming then I thought it was. Also not to mention the pains of learning how to properly implement it into Godot with textures and also learning about lighting and collisions.
BUT: Basically the game was going to be about going outside where the air is toxic and you only have a limited (finite quantity) amount of time to explore to find enough rations to be able to move on from the location (freedom).
I am not going to be able to finish it in time for it to feel completed (heck all you can do right now is just explore and walk around lol).
So I was wondering, should I even post this and submit it still? Should I even post it even if it's not finished and barely has any gameplay yet?
Here's footage of basically what it looks like right now with music made by me too:
Hi everyone, I joined this jam pretty late and wasn't able to finish my project in time (did that to myself for joining late lol). But I just wanted to share footage of what I basically came up with so far. I usually make my games by myself with music, art, story so it takes me longer. Not sure if I'll work on it more since I'm bad at finishing projects, but here's 30 seconds of gameplay lol.
Footage:
It's just been you so far.
1. Beginning explains why you are there and who you are and what you will experience.
2. The left and right side of the house are two corrupted memories like it said you could encounter in the beginning with the white memories afterwards being more story lore.
3. The last part with the mother ties everything together with what she talks about and then the twist in the end makes the story even more connected.
Seems connected to me unless you didn't read the text in each scene.