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(1 edit) (+1)

Hey ligmut, thanks for commenting.

I'm going to try and post the downloadable version, if I can find it. You want to download Blutrot right? Unfortunately as I said above, it's not an immensely finished game, but I'm glad you got some enjoyment out of it.

Hopefully the ideas behind it, shine through the roughness, and you can see what I was trying to go for, and what kind of ideas I will have in the future.


Now about the Dungeon game. I've been on and off with that, trying to figure out exactly what I want to, or what I even have the ability to make. I agree way too many games are much too friendly to the player, in order to reach a wider audience. 

I like to make niche and possibly uncomfortable experiences that will appeal to, first of all, me. I make games I want to play. And in doing so, hopefully will appeal to a small group of people wanting something unique.

My main focuses when making games are, atmosphere, story telling, characters, and emotion.

As of now the "dungeon" idea is becoming a game that will be some weird mix of little nightmares and dark souls, at least for now. It could change. I'm keeping it down low for now.


Anyhow, thanks again, I'll tell you if I can find a downloadable version of Blutrot.