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Im assuming this game is based on manotazo (which I think is called Slap it! in English?) Regardless, I think while the game could be a great idea, the programming isn't making the game possible, as slamming your paw when the number of the card matches the number on the left  only resets the counter but NOT the cards. It also doesn't give the cards to the 'other player', as manotazo's rules state, which I assume is what's meant to happen? Anyways, cute art!

no clue what the actual game is, I just re-created a singlepayer version of a game that I played with cousins and relative last new year :P
thanks for the compliment on the art! I was gonna make it look polished but realized, that's gonna take a while, so I decided on cute sloppy design :))

no clue how to make multiplayer 🤔

Lol, fair. As for the multiplayer bit, I meant it more as an NPC. Like, if you don't slam after x amount of time, the npc smacks and they get to keep the cards or something like that. Mostly so that there's a difference between slamming, continuing to throw cards, and slamming when you shouldn't!

No way my lazy ahh could ever :sob: :wilted_rose:

gonna join more jams to familiarize with the engine, or finally take some sweet time to create my own systems in C++ and SDL (most likely will go for the lazy option)

but anyhow, thanks for your feedback!