If you try to press play with multiple buttons at the start, the game breaks down completely and starts breaking up and eventually it will scream in pain, which is obviously something way too specific and im not going to remove points for finding it out, but it is definitely something very funny that i found when trying to play with a controller.
The slashing towards bubbles was a little finicky, it got a little used to do, not as tight as the obvious inspiration, but it’s an understandable difference, considering this is a gamejam game and Specter of Torment took a couple of years to make. Nonetheless it was fine, cool idea.
Some walls being flat and some other walls having the rock texture shading made me think i was supposed to go through the flat ones. (Edit: Ah, i learnt what is the difference in walls)
After a while i learnt that i could dash through enemies, that should have been made more clear, i only learnt about it when once i accidentally went through one.
somehow, after obtaining the hover powerup, i got it with ZERO hover energy, making me able to use it only once until i quit and saved back, and then i got to use it once every time before i had to close the game and opened again, until i got a mana powerup, luckily i could talk to the dev in discord and found a hot fix.
Also yeah somehow the music didn’t loop sometimes.