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(+1)

Things I love:

  • The entire concept
  • The physics--the tactile sense of falling word tiles and of rearranging them
  • The proverbs (I played five or six rounds and at no point did I say "what is that supposed to be? That's not real")
  • The distractor words (which are well chosen)

Some very idle thoughts about next steps, if you decide to go further with it (people don't always, for game jams, but it's such a neat idea!):

  • It'd be cool if the words indicated whether they were "on" or "off" the white stripe--slight gray background if they're not, maybe?
  • Proverbs are, well, familiar by definition, which cut down on the challenge for me.  I wouldn't want to try this with things I didn't know at all (you could use Japanese proverbs in Japanese, and I'd just be moving tiles around with no purpose), but I could imagine using phrases that can be put together through logic but aren't entirely apparent.  Morals from Aesop ("Change of habit cannot alter nature")?  Shakespeare quotes?  Lines of Emily Dickinson poems?

Anyway, this was fun!

Thanks for playing, and sharing your thoughts!

It’d be cool if the words indicated whether they were “on” or “off” the white stripe–slight gray background if they’re not, maybe?

Agreed! I’ll get something in the next release to address this.

Proverbs are, well, familiar by definition, which cut down on the challenge for me. I wouldn’t want to try this with things I didn’t know at all (you could use Japanese proverbs in Japanese, and I’d just be moving tiles around with no purpose), but I could imagine using phrases that can be put together through logic but aren’t entirely apparent. Morals from Aesop (“Change of habit cannot alter nature”)? Shakespeare quotes? Lines of Emily Dickinson poems?

Yes! If I do a big update in the future, one of the main additions would be adding some different tile packs.