Why did you decide to release on May 28, rather than at the end of Q1 2026 as promised?
Viewing post in Heatwave Sam's Stay: DEMO comments
After the demo release there was a lot more positive feedback than I had anticipated, also a lot of good ideas for new features and translations to implement, all of that took a while and I also want to make sure the game is fully polished on release. To add more content and make sure the game ships without any bugs I needed extra time.