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(+1)

FYI at this moment the full finished project you provide no longer run in latest Godot. I am building from sources using lastest commit.

For some reason, "moving_character" is not assigned properly in LudonautAvatar.tscn associated script KeyboardMovingCharacterController. Tried to clean and reassign but cannot select the MovingCharacter2D, weird.

Maybe a Godot bug?

Anyway, thanks for this asset and tutorial!

Hi! Thank you for the heads up!

Let’s wait a stable version release and see if it's a version bug, maybe even a custom build bug. Otherwise, I’ll find a way to fix it.

Sure, will try on latest stable instead in the coming days!