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Hi so my problem is that whenever i try to launch the software it crashes. I checked the log the only error message is: 

"Can't open file ./hotscreen.save during file_to_dict_params." 

i'm trying demo 0.8, i saw in old threads that updating drivers fixed it but its not the case for me and the old hotscreen.save file links you provided are gone. Is there anything that can we do i really want to give this a app shot

Starting Hotscreen from a terminal could display more infos about what causes your crash.

Godot Engine v4.4.stable.mono.official.4c311cbee - https://godotengine.org
D3D12 12_0 - Forward+ - Using Device #0: NVIDIA - NVIDIA GeForce RTX 2060
WARNING: PSO caching is not implemented yet in the Direct3D 12 driver.
     at: pipeline_cache_create (drivers/d3d12/rendering_device_driver_d3d12.cpp:4930)

Unhandled exception. System.TypeInitializationException: The type initializer for 'Microsoft.ML.OnnxRuntime.NativeMethods' threw an exception.
 ---> System.DllNotFoundException: Unable to load DLL 'C:\Users\USER\NewFolder\New\data_hotscreen_windows_x86_64\onnxruntime.dll' or one of its dependencies: The specified module could not be found. (0x8007007E)
   at System.Runtime.InteropServices.NativeLibrary.Load(String libraryPath)
   at System.Runtime.Loader.AssemblyLoadContext.LoadUnmanagedDllFromPath(String unmanagedDllPath)
   at System.Runtime.Loader.AssemblyLoadContext.ResolveUnmanagedDll(String unmanagedDllName, IntPtr gchManagedAssemblyLoadContext)
   at Microsoft.ML.OnnxRuntime.NativeMethods.OrtGetApiBase()
   at Microsoft.ML.OnnxRuntime.NativeMethods..cctor()
   --- End of inner exception stack trace ---
   at Microsoft.ML.OnnxRuntime.SessionOptions..ctor()
   at DetectorThreadManager.CreateSessionOptions()
   at DetectorThreadManager.InitialisationDesVariables()
   at DetectorThreadManager.TacheThreadAsync()
   at BoxesDetector.<_Ready>b__7_0(

If you are using a Windows x64 : Install this official Microsoft Visual C++ Redistributable https://aka.ms/vc14/vc_redist.x64.exe