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(+2)

The game clearly is still in early development, so hard to judge it at this point, but the story makes promises and then makes you wait a pretty long time for them...despite the UI giving the impression of a choice-based game, it's almost entirely linear, and that story is "Guy on your phone promises you awesomeness, you refuse. 3-4 scenes of you getting shit on by the people in your life. Guy on your phone promises you awesomeness. You refuse again. 3-4 scenes of you getting shit on by the people in your life. Guy on your phone promises you awesomeness. You agree this time. 3-4 scenes of you...getting shit on by the people in your life. Turns out having an MC app doesn't matter, because the MC never uses it."

I trust the game eventually gets to the fun MC it's advertising, but honestly I didn't download a game called "Hypno Lust" because I wanted to be (non-sexually!) degraded by AI-generated women for several hours. Those people exist; maybe advertise towards them? In it's current state, this game is a hard-pass. It doesn't have to be that way, but that's where it is now, for me, IMHO.

(+1)

To be honest, yeah, the game has a character problem in the story right now. I still cannot find a good way to fit hypnosis into it without making it feel like rape. I want to keep it romantic and let it progress naturally, but I also do not want to bore players with walls of text.

I am getting better and better as I keep writing, but the story changes a lot during the process. I end up changing many parts while writing and even while coding them, and that is one of the main reasons updates take so long.

After the Pixie part, I am thinking about fully separating the routes. NTR, sub, dom, hypno/control, and the other themes would each have their own story instead of all being forced into the same one.

Thanks a lot for the comment, though <3