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(3 edits)

Alright since feedback is requested, I do have a couple more niche questions, if you don't mind.

Importing multiple textures and maybe exporting them all with a prefix/different directory with the same name would be pretty convenient, but you already mentioned that here and in other comments :p

Saving brightness/exposure/contrast/etc as a default / saved config would be convenient, probably a little niche tho.

When loading all the palettes with the palette+ downloaded the program does lag/freeze very briefly even with a decently beefy pc, I HATE to backseat dev especially since I dont know the inner workings of the program but if you don't mind me making some minor assumptions, maybe wrapping the loading of palettes into an async task to help with the brief freeze could help, and caching them during runtime if you dont already might prevent it from lagging on subsequent loads although that would be choosing to be a biiit more memory heavy.

I'd like to emphasize again that I love the program and its helped me a ton, these are just minor requests/nitpicky features

(+1)

haha, I saw that the palettes were lagging >< I already have a fix ready, but I wait to have the bulk import done, since I don't want to spam updates that frequently as it's having annoying to download a new version to every little tweak I make. The preset save stuff is also on my list, but I think that I'll start implementing it once I'll have the steam version ready. (Btw don't worry, I'll give a free key to anyone who bought the program on itch before >w<!) Thank you so much for the feedback! I want for pixelizer to be the best as it possibly can, and I really appreciate all of the comments!  

Love the dedication <3 don't push yourself too much :3 lovely hearing about an upcoming steam version :D