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(+1)

Cute idea and art.

It was hard to see what is supposed to be what and I mostly had recipes that required things I didn't have. Sometimes I could finish one of the two recipes but that was still a full fail I think.

I'm also not sure about the ingredient saving mechanic. Maybe some ingredients are more rare and should be saved instead of ingredients you get all the time but the game doesn't seem to tell you that so you would have to do some RNG analysis first so to say which seams a bit try hard.

Maybe having more recipes with different prices would be nice so that you could try to safe high value ingredients to make (more) high value dishes while you usually always can make at least some of the low value dishes just by the RNG ingredients.

technically different ingredients do have different prices, which changes the value of different dishes. it doesn't matter too much for the player because you're never actually paying differently for them, so the focus is just on keeping the right ingredients to fulfill your orders and stay alive. might add a price thing to the top item preview though, just so it's there