Just Another Idle — v0.64: Void Scroll Polish — Offline Echoes, Achievements & Consumable UX
This one is a polish pass on the Void Scroll system introduced in v0.63, plus a few small UX improvements that have been bugging me. Short release, high quality-of-life.
🌀 Void Resonance Now Works Offline
The biggest gap in the original Void Scroll implementation: echoes didn’t fire when you were away from the game. Now they do.
When you come back after leaving a void-scroll-active run going offline, the offline progress simulator calculates how many echoes should have fired at their expected rate (3% per action, scaled by Fortune) and distributes the XP across your other skills. The more scrolls you’ve consumed, the higher the echo XP per proc (5% → 8% → 11% of the action’s base XP).
It uses expected value rather than rolling dice for every individual action — so the numbers will be slightly smoother than online play, but the total should be accurate.
🏆 Two New Achievements
Touched by the Void (Gold) — consume your first Void Scroll to unlock this. Grants the title “Void Touched” and a permanent +2% XP bonus.
Void Master (Platinum) — trigger 100 Void Echoes total. Grants the title “Void Master” and a permanent +3% XP bonus.
Both echo proc counts accumulate across online and offline play, so you’ll make progress either way.
🎒 Inventory “Use” Option
Right-clicking a consumable item in your inventory now shows a “Use” option alongside the existing deposit/drop options. Previously this only worked from the bank context menu.
Practically speaking, this matters most for the Void Scroll — now you can use it directly from your inventory without needing to open the bank first.
🔄 Enchantment Reset Scroll UX Fix
Clicking “Use” on an Enchantment Reset Scroll from the bank used to open a confirmation modal… that then did nothing. That was confusing.
Now clicking “Use” on a reset scroll switches you straight to the Enchanted tab, where you can right-click any enchanted item to reset it. The actual reset flow is there — we’re just navigating you to it instead of pretending there’s a one-click shortcut.
🐛 Bug Fix
Fixed a crash that happened immediately after consuming a Void Scroll. The Active Buffs panel tried to look up display info for the void_resonance source and found nothing — missing entry in the config table. Added.
What’s Next
The main deferred item from the Prestige Evolution wave is Transcend Enchantment (lv115 Enchanting action) — it needs an item-selection UI that’s more involved than a simple context menu. That’s the most likely next feature alongside endgame balance work once players start pushing lv120.
Thanks for playing!
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— VHS