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(+1)

My best run! 25 waves, in 10:24, enemies slain: 1993, Skeletons: 1108, Mages: 308, Hulks: 206

Ok- firstly- the game is fun enough to do multiple runs. The sight of your dudes massacring the enemies is really good. The "calcium supplements" as a powerup for skeletons is a funny idea. It's intense and hella fun! I loved playing it!

The sound was great- sound effects were crisp, and the music complemented the massacre (not a sentence you write everyday).

As for the graphics. I have what you might call a cognitive dissonance. From one side- the screen space effects, post processing, particles, explosions... Those are all very well made. From the other hand... those are all balls! There's a number of people that will look over your game, because they'll look at the thumbnail, and say "meh, balls...". They will, of course, loose out on a great game, but hell, I wrote "your graphics could use some more detail" in comments for a couple of games in this jam. Seriously- your graphics could use some more detail! If you're not a graphics guy- find one and collaborate! I do!

Btw- last year there was a "limited shapes" edition of goed jam. This game would absolutely rule there :)

Theme wise- I didn't really feel this game was about saving anyone. Sure, I couldn't save them all, but it never bothered me- the game was about raising hell, not saving anything!

Over all- gameplay wise this is one of the best games in this jam. Could use some more focus on the graphics and theme.

thank you for your kind and detailed feedback! yes, I could definitely benefit from a partner on graphics. I'm also going to learn 3D modeling myself so I can go beyond spheres for the future, this was sort of my first experiment in a solo 3D jam. I agree it's the most lacking area, was just trying to pick the right corners to cut with time limitations. but I'm glad the gameplay/replayability landed!