Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

The project feels genuinely interesting at the level of its core mechanic: there is something fresh, intriguing, and immediately attention-grabbing about it. Even at a glance, it gives the sense that the central idea is not just functional, but built around a strong and unusual hook, the kind that naturally makes you want to spend more time with it and see how far it can be taken.

Thanks! Its a shame this had to be cut. But originally I wanted a Persona style "life" section of the game and have the combat happen at the end of the week.  So all the systems would point to this "group" idea.