Interesting take! I can for sure see how the original was used to inspire this. I found the gameplay to be a bit repetitive and using the mouse to pan the camera while also having to click on specific things in the environment was a bit of a challenge.
As for UI, the font was displayed improperly, so it the text didn’t look clean and the disappearing buttons had me confused for a long time because i was trying to ged rid of the cleaning icon.
Most stuff had a sound, which was great, however the sound was also a bit grating imo with repetitive music that did not really seem to fit the prison theme. The gates opening in particular was a loud and kinda harsh sound which you couldn’t avoid because the gates just kinda opened when you hovered near them.
All in all i like the idea in theory but i think the execution could use a bit more attention to detail.