Once again, thank you for the PC port. I had some free time finally, and played it for like 30 minutes.
My opinion about the game (both good and bad):
- I agree with a previous comment a lot: I highly recommend getting better at English yourself, or hiring a proofreader. It wasn't unplayable, because I always understood what's going on, but it had a lot of mistakes in it.
- I also like the theme of the game, and even though there were a lot of grammar and spelling mistakes, the story resonated with me. I think it speaks a lot about how good this game can be!
- I find the pauses too frequent. I think you can get rid of it allmost completly, and only use it at the most critical moments. It can be a good feature but it is too overused here. SPOILER PART: Also regarding the eyes in the dark, it was the longest, and most annoying for me. It took too long in my opinion. Maybe change the waiting in seconds to clicking?
- SPOILER ALERT: Regarding the story, I don't know what you had planned about the MC's sisters, but for me it seems very weird, how they drifted apart after all that happened, and after all he did for them. So I was thinking, multiple reasons why it might seem that way for the MC but it actually isn't like that. 1: The sisters did reach out, and try to talk to the MC, and tried to keep contact, but MC being depressed and burned out, didn't acknowledge this. Maybe once he stabilizes he would recognize the effort the sisters did in the past? 2: The sisters want to reconnect once they established themselves, have a stable income? 3: Similar to number 2, but in addition they left early, so they won't be a "burden" on the mc? I put burden in "", because from what I read, it feels like having to provide them, actually gave him purpuse, and as he himself said, the quiet was the worst part.
- Regarding the minigames: (I played the game itself on normal, not sure if that influences the minigames or not, cuz it has another difficulty setting), I did hard writing, and hard clicking, and noticed that: Hard clicking can give extra cash (maybe exp too?), if you go overboard, but not writing. If one minigame can give extra, I think it's only right that all can give extra too. Maybe change writing so that instead of a short time frame to write 1 word, give a bigger time frame to write multiple words, and if player writes more than needed for success, they get the overwork extra?
- Regarding the renders: Holy molly, you had a lot of renders! And they were quite good too in my opinion! Keep up the good work!
These are my opinions.
Have you oploaded this to F95 yet? If not, I still recommend doing so. Maybe after fixing a few things I mentioned. (I'm not forcing you to do any of this tho, just highly recommend it.)
I'm really looking forward to more updates!
Thank you for the feedback, English isn't my first language, so sorry for the grammar issues , I'll fix that grammar asap and yes i upload it already in f95, idk you guys spot some grammar issue i mean it look normal to me and some don't find problem also which part is it?
about the mc i din't plan it well his backstory about his sisters cuz i just summarize his back story so soo...
And also in pauses I add them to guide emotional reading (hesitation, feeling). It's early development and visuals are my main focus, but I'll keep fixing the text. Really appreciate your support — more improvements coming soon!
In minigame i did that on purpose the text minigame so its rush work unlike other that take time to finish so yeah
You can join my discord server i wanna discuss this with you further!.. Thankssss