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(+1)

OST is great! Gameplay mechanics and world space are really clean - very nicely done

(1 edit)

Thank you!! We had a lot more ideas for puzzles with the mechanics implemented but don't get around to designing them. Like some pressure plate puzzles, some puzzles to do with throwing the objects and them quantum locking when switching away from the filter, some puzzles with the object inspecting and actually forcing the player to go through the maze making them have to hold a green item (since it stops existing when not in green) but didn't get around to it. It's more of a glorified tech demo but I'm really happy with how cool it looks and the OST. The performance is not amazing if your pc is not great tho 💀


I would also like to say there are a lot of easter eggs in the map and some lecturers offices 👀