Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Thanks for the honest feedback! I really appreciate you taking the time to break it down like this <3

From my side as audio, it’s actually very insightful, because a lot of what you describe, like slow combat, low impact hits, or lack of urgency, can also be reinforced (or weakened) by how the game sounds. If actions don’t feel impactful or threatening enough, that’s definitely something we can push further through stronger feedback, clearer contrast, and more tension in key moments.

Your point about pacing is especially interesting... whether the game goes faster or more deliberate, audio plays a big role in supporting that direction. So this kind of feedback is super valuable for us to better align the feel of the gameplay with the overall experience.