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That’s actually intentional! I limited it to 1 damage per click to prevent infinite DP grinding, which gives me more control over the progression in future releases. I originally planned to set it to 0 damage, but ran into some technical issues, so I settled on 1 damage per click.

The idle damage still does normal damage, though. That's what I meant with it is still active. Is that a bug?

Yeah, that’s definitely a bug. I’ll have it fixed in the next release!