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Yeah this crash happens pretty randomly it can be very frustrating T-T.

 I don't know where is the unimplemented function as the error only shoes up on the built up game exported from the engine. I met this error on a previous project I hope I can fix it pretty soon after the end of the game jam votes ^^

Thank you so much for reaching out !

(+1)

Surely the line indicated by the error message provides a hint, or at least a lead. From internet searches the best I can find is this: https://forums.unrealengine.com/t/pure-virtual-function-being-called-only-on-pac...

If I were to guess. Perhaps you have a UI widget referencing an object in the procedurally generated map, but the widget is loaded before the level is fully generated and thus it might try to fetch data which doesn't exist yet, but I have no experience debugging Unreal projects.

Woow thank you so much for digging this out ! :O

I'll  try to delay the load of the widget, I will let you know if it worked or not ^^

I don't know if I'm allowed to upload a updated version on the same page of the 7drl version before the end of the votes. It should be fine if I specify that the fixed version is not meant for the jam, right ? ;-;

(4 edits) (+1)

Rename the original upload to have "7drl" in its name. That alone is enough for judges to tell it apart. The new upload can have "latest" in the name to clarify for everyone else that it's the most recent update.

(1 edit)

Done ! ^^

Thank you again for your help !

Edit : It didn't work ;-;