Gonna paste previous answer, might help you understand my point-of-view:
"As the game's mood suggest, I was making it while my gf was pregnant (happy setting, pregnant furries, no combat implemented, building comfy village). Our baby died and we had to bury him. Now I don't know if I hate this game, but it hurts thinking about it."
As for Monolilith, with Steam and itch.io censorship I was financially fucked and had to suddenly halt the dev of the game for a smaller/more manageable project.
Ody mos, Just in Slime and Daggan are complete. Nobody cared about Obnubilia, Graveyard Tryst and Mini Meander. Risky Sanctuary is currently too complicated and expensive for a one-man job. Many of my games are free, you don't even have to pay to have fun beside all the years of work I poured into them.
That's not a topic I enjoy.