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(1 edit)

Is there a way to configure the plugin (or other RMMZ settings) so that when an attack fails that the battle ends (you lose) rather than repeating the song and doing another attack?

Is there a way to make the enemy attack besides the disruption mode? I want to find a way for the player to lose the battle if they fail the rhythm game instead of repeating it. Please explain, or let me know how to contact you. I'm really excited about this plugin, and I'm hoping I can get the functionality I'm looking for with it. Thanks.