You're up there with the quirky humor too lol. Also shoutout AbstractVania, I caught the reference.
A transformation sequence is unexpected but welcome wow. The character controller feels clunky which leads to not feeling in control often. Took me a while to understand why attacking the fans lead to unpredictable movement, until I realized the logic must have been that the ribbons get caught in it? Which is a great detail to have, just poorly communicated to the player. Great effort was put into the visuals, as always. Boss fight had me a couple of times, especially without invincibility, but I had a fun time overall. Very creative take on the magical girl powers too, the concept is lovely.