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I'd also suggest widening the screen or moving several objects as some of them are on the edge and frustratingly missable. At least three items I didn't even see because they are half cut-off or more by the screen's edge. But, I mean, those are very small complaints. So, all things considered, great game. Would like to see a lot more floors in the sequel, if you make one. The elevator concept is a unique spin on the point n click genre. Kudos for originality! It made me feel like I was playing something unique and new!