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Thanks for Updating!
I have a few more things to add to your list. Take your time no rush BTW. 


In Fort Mode, the Lumberer/Stone/Gold have no problem mining horizontally/vertically, but start having issues mining diagonally, and will just idle when they try. In Fort Mode, Campfires can’t be used to boil the water pouch, and you can't use beds. Pressing the Map in Fort Mode displays a Black Screen. F to use ranged attacks dont work in Fort Mode. Fort Inventory still recognized max inventory at 8 and would drop the item. Drop items now just disappear into the void in Fort mode.

Epic Items should have a brighter purple hue, since they kinda look grey, like common items. 

In Adventure Mode, Lactic Culture appears when you finish eating bread in the inventory quick slot. Can’t remove or add Items to quick-slots in the inventory. The military NPC you hire kills the Town NPC. Hiring any combination of lumberers/stone/gold starts noticeably affecting fps in adventure mode. (Maybe option to fire Lumberers/stone/gold) I could not find crystals, making some of the blueprints you find unusable. Some Town NPCs will give the option to take quests twice. I haven’t found any Item that will help me identify ??? gear. Gear does not despawn overtime and my base is just surrounded by dropped loot in Adventure Mode. None of the Healing Items/ Buff Items Stack making my inventory cluttered. 

Thank you so much again Tobacoos - this is incredibly helpful feedback. I'm working on it right now and I'll hopefully have it out tonight, with the other updates I had in the pipeline. I will have to credit you as a playtester! I am very grateful for the time you took to write this up. It's going to help the user experience immensely.

THANK YOU so much again Tobacoos. I have now published v0.3.0, which contains a huge number of fixes thanks to your reports. Please see in the devlog: https://timothyjgraham.itch.io/roguefort/devlog/1464162/roguefort-030-npcs-have-.... I am super grateful for the reports - can't say this enough. Thank you