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This was a really solid entry, not often we see people go for 3d in game jams! I though the map was very well though out when it comes to progression, with locked out paths with skill checks, and a last challenge that makes you use all of them.

I also liked the rusty dark environment in contrast with the more cheerfull  magical girl aesthetic on the mc, gives it a sort of a mood!

I think the combat lacked a bit of humpf to it, it did the job. Was also intrigued on the way you made the character use the riffle, think it was creative. My favourite ability was the floor dash, made traversal way quicker and allowed for some improved long jumps.

I'd say it was pretty good overall, very nice!

(Also, fricking jammed to the saxophone in the combat music)

(+1)

Thank you. Appreciate the feedback.  Ye agree with combat, also i noticed in web version animations works weird (first time used state machine and animation tree for a game) character suppose to hit 3 different attacks and repeat. But on web she starts just to use second animation constantly for some reason