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Oh noooo, that was so close, just 1%! Still, great job, Operator! 31% is already solid!

Honestly, during game jams I often look forward to reading reviews even more than the final results (especially yours šŸ™‚), because feedback from fellow dev-players is incredibly valuable. Thank you so much for taking the time to play and write such a detailed and kind review - I’m really happy you enjoyed the game!

Also thanks a lot for pointing out the possibility of assigning multiple units to one emergency. I actually balanced the game around that idea at first, but later reduced the stress level a bit and totally forgot to clearly mention it anywhere šŸ˜… I’ll update the page right away.

And yes - forcing units to return to the station was intentional. I wanted players to think more about optimisation and kind of create their own ā€œmanual patrol routesā€.

Good catch on the cars stopping sometimes - I haven’t noticed that yet, so I’ll definitely look into it. And haha about the ambulance parking at the fire station… yeah, I didn’t filter station types, but as long as there are free spots it kinda works :)

Also thanks for the kind words about the graphics! It was actually my first time making a pixel-art city environment, so I wasn’t sure how it would feel. Audio is still a big learning area for me - jam survival mode = searching for free sounds

Thanks again for playing and for the super nice feedback — really appreciate it!