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(+1)

Great style choice and fun idea with the separate collision layers. My favourite was the level with the platform that moves up and down, requiring you to time each color at a separate time. The physics were a little weird sometimes though. I even send a cube flying at light speed somehow... At a certain time, I didn't have any red guys left so I had to either fully restart, or keep playing without that color, which was a bit of a harsh punishment for failing an early level. I really liked the game though, and gotta say, top-notch voice acting!

Thank you!

Yeah. the collision system was new too me :D

I think tge problem of losing minions is that: If you step through the door too early and next checkpoint is activated, while some minions still move, the ones that did not cross yet are lost...I now know that this option was not the best.