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Chaos, chaos, catch me if you can... 

That's about what was going in my head while playing this game. I really don't have that many comments, other than a lack of music. The gameplay loop already felt super smooth, the mechanics were simple yet entertaining, and I felt as if I should only put in more time.

I suppose the one comment I had is the expensive upgrades. Though normally you collect a max of around 20-30, I struggled for the late game, having to grind up to 100. But as some people point out, they like this grind, and I've grown into the grind as well.

10/10. Hoping for further development!

Thanks so much for the comments!

Unfortunately I ran out of time (and stamina) to do music for this jam.  Next time for sure!  As for the upgrades, they're already about 10% of the cost they were prior to playtesting and balancing.  Looks like I needed more balance passes!